Early reviews of the eagerly awaited Devil May Cry 4 and Lost Odyssey on the Xbox 360 are out, both these games were looking great in the previews, but do they deliver what they promise, click the licks below to read.
Dave McCarthy (IGN.com) on DMC 4:
Devil May Cry 4 is a game that actually does deliver a genuine, honest-to-goodness, chest-fluttering surge of adrenaline. In that respect it’s the ultimate action game, blessed with its own inimitably strange sense of style. It’s polished and slick, it’s got gargantuan-sized gods, near-musical interludes, and infernal, flaming bosses. It’s nothing short of brilliant. It might rub some people up the wrong way, with its insistence on repeated playthroughs and recycled locations, and its rock hard list of achievements. But for anyone who buys into Capcom’s unique brand of action adventure, it’s as good as anything else that the Xbox 360 has to offer – up there with the likes of Gears of War and Oblivion and all the others.

Patrick Kolan (IGN.com) on Lost Odyssey:
Lost Odyssey actually gets a lot of it very right. It almost succeeds on a technicality - it just colours in the squares, dots the lines, lets you travel in vehicles, play as your effeminate male leads, busty female vixens with swords and staves, see some outstanding sights and takes you on an epic journey across seas, continents and underground. It’s staggeringly gorgeous, and looks and plays like a Final Fantasy title. It rarely steps away from the origins of the genre – instead playing with the ‘me too!’ mentality of a company that desperately wants to show the world that Square Enix can be bested.
Square can be bested – but this isn’t the game to do it.


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